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Star Wars: Rogue Squadron III: Rebel Strike (2003)

Certificate 12

Star Wars: Rogue Squadron III: Rebel Strike

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Rated 3.5 stars
Average rating
(68%)
 
Developers: FACTOR 5
Genres: Adventure | Fighting | Flight simulation | Shooter
Number of players: 1
Released: August 23, 2005

After months and months of drooling over those delicious screenshots of Endor Forest, the third instalment in Factor 5's Nintendo-specific Star Wars series is finally with us. And yes, as those shots so temptingly promised, we can now get our hands on those wonderful speeder bikes. Not only that, but scout walkers, tauntauns, B-wings and, of course, X-wings too.

In usual Rogue Squadron vein, Rebel Strike takes the form of a series of objective-based missions, with you taking the helm of an assortment of your favourite Star Wars vehicles and driving/piloting/shooting your way through a host of both new and familiar environments. Considering the subject matter, we need not delve deep into the story - the concept basically sees you battle your way through the classic Star Wars trilogy.

New to the series is what can only be described as a 'pedestrian' element, which now sees you undertake certain missions on foot. As such, throughout the game, you occasionally have to infiltrate enemy retreats with only the aid of your wits and your trusty blaster pistol, and, at one particular point, find yourself legging it around the snowy areas of Hoth whilst dodging the massive AT-Ats, which has to be one of the visual highlights of the game.

Another new element to the proceedings is the multiplayer aspect, which features strongly throughout the game. You can now play through all the missions from the previous GameCube launch title, Rogue Leader, co-operatively with one of your mates or, alternatively, take part in a variety of familiar multiplayer versus games such as Tag & Defend and Dogfight. For the true Nintendo fans out there, there's also the option to rig up your GBA throughout the versus battles, allowing you to communicate with your wingmen without alerting your friend (enemy) to your specific strategies.

Coming complete with all the latest hi-tech gubbins such as HDTV Progressive Scan support and 5-channel Dolby Pro-Logic 2, Rebel Strike really makes for a cinematic experience if you've got all the tackle. The battles throughout are extremely faithful to the films, both visually and audibly, making for quite an immersive Star Wars experience.

Screenshots

Highest rated reviews

Rated 2 stars
Lazy. Like a disc of B sides

A Customer from Leeds, 29th November, 2008

I played Rogue Leader on the GC loads, if not for the tremendous gameplay, then simply the chance to lose myself in the Star Wars univers for a while. So all I really expected from this game was more of the same and I'd be more than happy. What a disappointment. First off I have to say that the basic engine and graphics are exactly the same as Rogue Leader so visually the game is as rewarding as its predecessor. The flying levels are pretty much as was in Rogue Leader, so no bad thing. Maybe a little tenuous at times, but I can forgive them the attempt to at least try and expand a bit on the previous incarnatiion. It all falls apart where they've tried to introduce the new stuff. Do the Tattooine training to get a feel for the Speeder bike and on-foot aspects. In my opinion they are both woefully implemented. The speeder bike controls are the problem. I found understanding how the terrain affected me very difficult. Not easy to figure out what I can go on/over and what will cause damage. The first actual level you get to use them is worse. Terrain is easier to understand, you just don't feel like you're interacting much. Very detached from the experience. I know it's meant to be fast, but you don't feel in control fully, only vaguely. The on-foot stuff really is bad though. The animation is awful, control pitiful and at times it's nigh on impossible to see what you're supposed to be shooting at. Both these new elements reek of desperation. It's like they wanted to add these things to bring more aspects of the films in, but couldn't be bothered to do it properly. Very lazy indeed. All in all just a very sloppy game. Maybe likening it to B sides is a bit misleading. I know some B sides that are amongst the best material released by a band. This is perhaps more like cutting room floor stuff. Ideas and levels that weren't good enough to put in Rogue Leader, but they knew the brand would be strong enough to sell it so they just threw it in anyway. Ok for rental, but don't buy. I did. 2nd hand for £8 and still feel ripped off.

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