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French-based developer and publisher Ubi Soft has a reasonably close relationship with Disney Interactive. Theyve been known to take care of a number of Disney video game franchises, and Quack Attack is just one of them. The games received a whole load of outings across platforms such as PlayStation and Game Boy Advance and its now coming to GameCube in its most gorgeous form yet.
Yep, Daisys in trouble again and you, as Donald Duck, have been charged with the task of rescuing her. With an attitude like Daisys its a wonder anyone can be bothered to start this quest in the first place. Thankfully, the gameplay makes Daisys distress call hard to resist.
As you begin the game proper, you will soon uncover an assortment of unique worlds. You will begin in a relatively simple wooded area, and eventually end up in the dungeons of Merlocks castle, attempting to rescue Donalds annoying sweetheart, Daisy. Right from the outset, each of the games 20+ levels prove to be immediately challenging, forcing a steep learning curve upon the player. And in certain points of view, the non-controllable camera causes minor problems that make Quack Attack an even greater challenge. As you progress through the tasking levels, you will learn a number of different fighting combos to help you defeat the plethora of nasties that roam the Donald Duck universe. Its not an original gameplay concept, but its one that has been executed well.
Technically and visually, the GameCube version is clearly superior to any of its predecessors. Controls are wonderfully fluid thanks to an excellent and precise analogue stick, and the onscreen action looks better than it ever has.
But ultimately, Quack Attack is a brilliantly structured, expertly designed platform game in the style of Crash Bandicoot and a great launch game for GameCube.
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