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Legend Of Zelda: The Wind Waker (2003)

Certificate 7

Legend Of Zelda: The Wind Waker
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Rated 4.5 stars
Average rating
(86%)
 
Developers: NINTENDO
Genres: Adventure | Role-playing
Number of players: 1
Released: May 02, 2003

There is no mistaking the fact that Legend of Zelda: The Wind Waker, is an amazing, groundbreaking game. First shown at SpaceWorld in 2000, Zelda for GameCube has gone through a massive metamorphosis, and is now rendered in a delicate cel-shaded post-Hyrule world.

Those who bemoaned Miyamotos decision to make such a brave graphical shift can eat their words. The Wind Waker is the first game from Nintendo since Mario 64 that will amaze you with its bravery of development. From the outset you are equipped with a telescope and fully encouraged to explore every inch of the game world. Its almost a challenge to find fault with any part of the game, a really nice touch and a seal of quality above any review score youll ever read.

As you may well be aware, Super Mario Sunshine, the GameCubes original flagship franchise outing, was cobbled together from defunct 64DD code and that was obvious throughout the game. It was rough round the edges, badly finished and awash with filler gameplay. Zelda for GameCube is the complete opposite. Entirely crafted from the ground up for GameCube, running on its very own bespoke cel-shading graphical engine, Zelda is without question one of the games most deserving of the AAA moniker.

It is strangely more reminiscent of Mario 64 than previous Zelda outings and this fact begs a serious question of anyone caring to analyse The Wind Wakers content. Is it a platform game, or is it an RPG? You certainly play a role, but in terms of what one has come to expect from modern day RPG gaming, it offers nothing that ties it to the genre.

The development team, behind the backs of those charged with resurrecting Mario Sunshine, has delivered a killer platform game outing that knocks spots off almost everything that has gone before. In The Wind Waker, you do explore environments, and you do interact with non-player characters, but no more than you do in say, Mario 64.

Furthermore, The Wind Waker seeks to evolve the Zelda series, more so than any game released since A Link to the Past. It stays true to the 16-Bit classic, whilst taking the best bits from the N64 outings. Indeed, The Wind Waker feels a lot like its second-generation 2D forefather, and this friends, is a great thing indeed.

Its also worth mentioning that The Wind Waker represents perhaps the best reason to invest in a Game Boy Advance to GameCube link cable yet, presented by Nintendo in its ongoing quest to get everyone in the world to connect together its two machines. As you progress through the game, you encounter Tingle, a GBA-controlled fairy helper. An accomplice may control her actions, in a relationship akin to that enjoyed by Wizball and Catellite.

The world of The Wind Waker is alive with organic and meteorological happenings and really conveys the feel of a living, breathing cartoon ecology. The weather changes, leaves rustle, the sea churns with life. This achievement is one of the crowning glories of GameCube Zelda and is another reason why this game, perhaps above all others released on any system, perhaps ever, is a must-buy game.

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Highest rated reviews

18 out of 23 people found the following review helpful:

Rated 2.0 stars
graphics

dreyfus from , 16th July, 2007

out of the 4 zelda games this one was way off with the graphics set up. The other three, ocarina of time, majora's mask and the current twighlight princess have the original layout that dosn't make the character look daft in appearance. Least favorite of the quartet.

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6 out of 6 people found the following review helpful:

Rated 5.0 stars
an instant classic

matd from , 20th June, 2008

I feel a need to add another positive review for this game as other comments regarding the graphics are, for me at least, completely unfounded. sure, it looks different from the other zelda games, but i like it in a mario kind of style; it's charming and doesn't kill off the emotion and humour of the franchise - in fact the islands reminded me a bit of the planets in mario galaxy. i was sorry to complete this game and send it back, there's an entire ocean to explore of hiddden caves, quirky characters, fights and puzzles. of course it's not better than the sequel Twilight Princess (that's called progress), but did i enjoy it any less than that game? absolutely not! despite being game cube, it's one of the best games i've played on the wii console.

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4 out of 4 people found the following review helpful:

Rated 5.0 stars
The Legend of Zelda: the Wind Waker

A Customer from Burbage, England, 22nd October, 2006

Releasing LOZ: The Wind Waker wasn't easy with countless delays and numerous release dates but when it was finally released in May 2003, everyone knew it was going to be an awe-inspiring, groundbreaker. With its sumptuous cel-shaded visuals, a grand scale of gameplay (from traveling to distant lands in your boat to fighting off mythical monsters in which you have to find out their weaknesses to finding magical treasures and weapons that'll help you on your quest), a real time eco-system that constantly changes the weather from rain to windy to sunny while the sea reacts realistically with any kind of weather and a beautifully orchestral soundtrack that'll blow even the LOTR soundtrack out of proportion. Overall, this is an incredibly absorbing and momentous RPG adventure that'll stay in our hearts as 'one of the best games ever made'!

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*** May contain spoilers ***


Rated 5.0 stars
brilliant game

kevinhannaway from , 17th November, 2009

forget super mario the greatest nintendo character ever made is link and zelda, starting from the original on nes to the latest one on wii and gamecube, i have to admit the first time i saw this game i wasnt too sure as i had got use to the graphics on ocrina of time , then for them to turn link into a sort of cartoon i didnt hold much hope for it , but curiosity got the better of me so i decided to rent it , boy was i wrong the unique style of links combat moves suit the game perfectly, plus the new idea of travelling by sea , add a huge twist on the other titles before it. the same stages apply like all zelda games i,e prove yourself by collecting three gems and then of course you get the master sword, and then two complicated dungeons each with a unique theme. before you have to hunt for eight shards of the triforce of courage. what i like about it is they kept all the original weapons i,e hookshot , boomerang, bow, mirror shield, power gloves and added too new items grappling hook which can be used as a crane to haul treasure, and the deku leaf which for the first time allows link to fly and glide. overall a fantastic game for all ages highly recommened

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